Tsukishima Kei (Hanabi)
MB
SP
Quick Attack
Block
Bond Skills
Sun vs. Moon
When a player performs a set, [Awareness] increases. If Hinata Shoyo (Hanami) performs a Quick Attack, and the result is critical, the cooldown of [High Jump] is reduced, and Tsukishima Kei (Hanabi)’s [Awareness] is increased.
Hanabi Festival
Tsukishima Kei (Hanabi) and Tetsuro Kuroo (Hanabi)’s basic stats are increased. At the end of each rally, the enemy frontline is given the [Rage] disadvantage. After the attack, inflict [Distracted] disadvantage on opposing members who have the [Rage] disadvantage instead.
Skills
Skill 1: Superior Mind
When an opposing player has a debuff, Tsukishima Kei (Hanabi)'s [Awareness] and [Reflex] are increased by 15/20/25%, and your players’ [Offensive Technique] and [Defensive Technique] are increased by 10%. This lasts for 1 rally. When an ally activates a block skill, Tsukishima Kei's (Hanabi) [Quick Attack] is increased by 3%. Up to 10 stacks. When an ally's quick attack skill is activated, Tsukishima Kei's (Hanabi) [Block] is increased by 3%. Up to 10 stacks.
Skill 2: “Blocking is Systematic”
Tsukishima Kei (Hanabi) Blocks with 300/325/350% of [Block] stat as power. Increases the [Reflex] of your back row players by 10% and their [Spirit] by 20%. This effect lasts for 2 net crossings.
Skill 3: Calmly Analyze the Court
At the start of the match, if Tsukishima Kei (Hanabi)'s [Attack Technique] is greater than or equal to his [Defensive Technique], Tsukishima Kei (Hanabi) gains [Attack I/Attack II/Attack III]. If his [Defensive Technique] is greater than his [Attack Technique], Tsukishima Kei (Hanabi) gains the [Defense I/ Defense II/Defense III] effect.
If [Attack I/Attack II/Attack III] is active, the cooldown of [“Blocking is Systematic”] is reduced by 4 Net Crossings. The [Block] modifier of [“Blocking is Systematic”] is reduced by 100%/80%/60%.
Lvl 1: Tsukishima Kei (Hanabi) performs a Block with 300/325/350% —> 200/225/250% of [Block] stat.
Lvl 3: Tsukishima Kei (Hanabi) performs a Block with 300/325/350% —>240/265/290%.
His [Quick Attack] stat is increased by 20%/30%/40%. When performing a Quick Attack, Tsukishima Kei (Hanabi)’s [Awareness] increases by his [Reflex], this may only increase Awareness up to a max of +50%(For example if your Reflex stat is 65%, and your Awareness stat is 30%, your final stat is 50% + 30%, or 80%) This effect lasts for 2 net crossings. If [Defense I/Defense II/Defense III] is active, the cooldown of [Spikes That Use His Height] is reduced by 2 net crossings. The [Quick Attack] modifier of [Spikes That Use His Height] is reduced by 100/80/60%.
Lvl 1: Tsukishima Kei (Hanabi) performs a Quick Attack with 260/280/300/320/340% —> 160/180/200/320/340% of [Quick Attack] stat as power.
Lvl 3:
Tsukishima Kei (Hanabi) performs a Quick Attack with 260/280/300/320/340% —> 200/220/240/260/280% of [Quick Attack] stat as power.
His [Block] Stat is increased by 20%/30%/40%. When Blocking, increases [Reflex] by adding your [Awareness] stat, this may only increase Reflex up to a max of +50%(For example if your Awareness stat is 65%, and your Reflex stat is 30%, your final stat is 50% + 30%, or 80%)
Skill 4: Spikes That Use His Height
Tsukishima Kei (Hanabi) performs a Quick Attack with 260/280/300/320/340% of [Quick Attack] stat as power. If an opposing player has a debuff, the power of this quick attack increases by 60% of [Quick Attack] stat.